Class NOPHandler
Implements handler that does nothing
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: NFX.Wave.Handlers
Assembly: NFX.Wave.dll
Syntax
public sealed class NOPHandler : WorkHandler, IApplicationComponent, IDisposable, INamed, IOrdered
Constructors
NOPHandler(WorkDispatcher, IConfigSectionNode)
Declaration
public NOPHandler(WorkDispatcher dispatcher, IConfigSectionNode confNode)
Parameters
Type | Name | Description |
---|---|---|
WorkDispatcher | dispatcher | |
IConfigSectionNode | confNode |
NOPHandler(WorkDispatcher, String, Int32, WorkMatch)
Declaration
public NOPHandler(WorkDispatcher dispatcher, string name, int order, WorkMatch match)
Parameters
Type | Name | Description |
---|---|---|
WorkDispatcher | dispatcher | |
System.String | name | |
System.Int32 | order | |
WorkMatch | match |
Methods
DoHandleWork(WorkContext)
Declaration
protected override void DoHandleWork(WorkContext work)
Parameters
Type | Name | Description |
---|---|---|
WorkContext | work |
Overrides
Implements
System.IDisposable