Class InProcServerTransport
Provides server-side functionality for synchronous communication pattern based on in-memory message exchange without serialization
Inheritance
System.Object
InProcServerTransport
Implements
System.IDisposable
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: NFX.Glue.Native
Assembly: NFX.dll
Syntax
public class InProcServerTransport : ServerTransport<InProcBinding>, IApplicationComponent, IDisposable, IService, INamed, IConfigurable, ILocalizedTimeProvider
Constructors
InProcServerTransport(InProcBinding, ServerEndPoint)
Declaration
public InProcServerTransport(InProcBinding binding, ServerEndPoint serverEndpoint)
Parameters
Type | Name | Description |
---|---|---|
InProcBinding | binding | |
ServerEndPoint | serverEndpoint |
Methods
DoSendResponse(ResponseMsg)
Declaration
protected override bool DoSendResponse(ResponseMsg response)
Parameters
Type | Name | Description |
---|---|---|
ResponseMsg | response |
Returns
Type | Description |
---|---|
System.Boolean |
Overrides
Implements
System.IDisposable