Class InProcClientTransport
Provides client-side functionality for synchronous communication pattern based on in-memory message exchange without serialization
Inheritance
System.Object
InProcClientTransport
Implements
System.IDisposable
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: NFX.Glue.Native
Assembly: NFX.dll
Syntax
public class InProcClientTransport : ClientTransport<InProcBinding>, IApplicationComponent, IDisposable, IService, INamed, IConfigurable, ILocalizedTimeProvider
Constructors
InProcClientTransport(InProcBinding, Node)
Declaration
public InProcClientTransport(InProcBinding binding, Node node)
Parameters
Type | Name | Description |
---|---|---|
InProcBinding | binding | |
Node | node |
Methods
DoSendRequest(ClientEndPoint, RequestMsg, CallOptions)
Declaration
protected override CallSlot DoSendRequest(ClientEndPoint endpoint, RequestMsg request, CallOptions options)
Parameters
Type | Name | Description |
---|---|---|
ClientEndPoint | endpoint | |
RequestMsg | request | |
CallOptions | options |
Returns
Type | Description |
---|---|
CallSlot |
Overrides
Implements
System.IDisposable