Class InProcClientTransport
Provides client-side functionality for synchronous communication pattern based on in-memory message exchange without serialization
Inheritance
System.Object
    
    
    
    
    
    
    
    InProcClientTransport
  Implements
System.IDisposable
    
    
    
    
  Inherited Members
      System.Object.Equals(System.Object)
    
    
      System.Object.Equals(System.Object, System.Object)
    
    
      System.Object.GetHashCode()
    
    
      System.Object.GetType()
    
    
      System.Object.MemberwiseClone()
    
    
      System.Object.ReferenceEquals(System.Object, System.Object)
    
    
      System.Object.ToString()
    
  Namespace: NFX.Glue.Native
Assembly: NFX.dll
Syntax
public class InProcClientTransport : ClientTransport<InProcBinding>, IApplicationComponent, IDisposable, IService, INamed, IConfigurable, ILocalizedTimeProvider
  Constructors
InProcClientTransport(InProcBinding, Node)
Declaration
public InProcClientTransport(InProcBinding binding, Node node)
  Parameters
| Type | Name | Description | 
|---|---|---|
| InProcBinding | binding | |
| Node | node | 
Methods
DoSendRequest(ClientEndPoint, RequestMsg, CallOptions)
Declaration
protected override CallSlot DoSendRequest(ClientEndPoint endpoint, RequestMsg request, CallOptions options)
  Parameters
| Type | Name | Description | 
|---|---|---|
| ClientEndPoint | endpoint | |
| RequestMsg | request | |
| CallOptions | options | 
Returns
| Type | Description | 
|---|---|
| CallSlot | 
Overrides
Implements
      System.IDisposable