Struct Future<T>
Provides a higher-level wrapper around CallSlot returned value by Glue. All property accessors evaluate synchronously on the calling thread. This struct should not be used with One-Way calls or calls that return void
Inherited Members
      System.ValueType.Equals(System.Object)
    
    
      System.ValueType.GetHashCode()
    
    
      System.ValueType.ToString()
    
    
      System.Object.Equals(System.Object, System.Object)
    
    
      System.Object.GetType()
    
    
      System.Object.ReferenceEquals(System.Object, System.Object)
    
  Namespace: NFX.Glue
Assembly: NFX.dll
Syntax
public struct Future<T>
  Type Parameters
| Name | Description | 
|---|---|
| T | 
Constructors
Future(CallSlot)
Declaration
public Future(CallSlot call)
  Parameters
| Type | Name | Description | 
|---|---|---|
| CallSlot | call | 
Fields
Call
Returns the underlying CallSlot object
Declaration
public readonly CallSlot Call
  Field Value
| Type | Description | 
|---|---|
| CallSlot | 
Properties
Available
Non-blocking call that returns true if result arrived, false otherwise
Declaration
public bool Available { get; }
  Property Value
| Type | Description | 
|---|---|
| System.Boolean | 
Value
Blocking call that waits for return value. Use non-blocking Available to see if result arrived
Declaration
public T Value { get; }
  Property Value
| Type | Description | 
|---|---|
| T |