Class ErlPasswordSession
Keeps password for node and user
Inheritance
System.Object
ErlPasswordSession
Implements
System.IDisposable
Inherited Members
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: NFX.Erlang
Assembly: NFX.Erlang.dll
Syntax
public class ErlPasswordSession : IDisposable
Properties
NodeName
Declaration
public string NodeName { get; }
Property Value
Type | Description |
---|---|
System.String |
Password
Declaration
public SecureString Password { get; set; }
Property Value
Type | Description |
---|---|
System.Security.SecureString |
UserName
Declaration
public string UserName { get; }
Property Value
Type | Description |
---|---|
System.String |
Methods
Dispose()
Declaration
public void Dispose()
Equals(Object)
Declaration
public override bool Equals(object obj)
Parameters
Type | Name | Description |
---|---|---|
System.Object | obj |
Returns
Type | Description |
---|---|
System.Boolean |
Overrides
System.Object.Equals(System.Object)
GetHashCode()
Declaration
public override int GetHashCode()
Returns
Type | Description |
---|---|
System.Int32 |
Overrides
System.Object.GetHashCode()
Implements
System.IDisposable